I mean, who's it gonna harm if a person decides to cheat in a single-player game? Harm the person you'd probably say? Seems really pointless to block cheating attempts, if you ask me. (there's already a wiki out there containing information for those who can't help themselves and obtain knowledge of what will happen before they should, breaking the experience of learning it oneself. Modifications, cheats of any kind could break that balance and the unexpected. Personally, one of the parts I find fun about the game is it's risk and difficulty. Just having had the commands once would be enough to develop some kind of cheat even when they are blocked out later, because the function that enabled the commands would probably not be removed. It's always a question, especially outside of your team about who you can trust. Even if the culprit is a legit translator, he/she could still do that in the end. I mean, the original poster for example could easily 'pretend' to be a translator and obtain what he/she desires that way, then spread the information he obtained on reddit or something. It sounds a little bit risky for the developer team this way, which is why I asked. (I somehow assumed that there would be comments or something. I guess that means that there isn't a clear description elsewhere.
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